QoE Policies for Gaming

Has anyone developed some standard QoE policies for gaming as of yet and has some examples they could share with us? We have ours running with the basics and want to expand on it more. So far i’m very impressed with the QoE software it’s helped with a bit of congestion and streaming for some users on our Cambium network.

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It would be nice if they had something like a b"est practices" or example rule sets published.

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